Class representing a model bone. More...
Public Member Functions | |
| BasicBone () | |
| Creates a bone. | |
Public Attributes | |
| string | Name |
| Bone name. | |
| Vector4 | BoundingSphere |
| Bounding sphere. | |
| int | ParentBone |
| Parent bone number. | |
| int | Visibility |
| Visibility. | |
| int[] | DrawParts |
| Render part number. | |
| int[] | BlendBones |
| Skinning effect bone number. | |
| Matrix4[] | BlendOffsets |
| Skinning offset matrix. | |
| Vector3 | Pivot |
| Pivot position. | |
| Vector3 | Translation |
| Translation. | |
| Quaternion | Rotation |
| Rotation amount. | |
| Vector3 | Scaling |
| Scaling. | |
| Matrix4 | WorldMatrix |
| World matrix. | |
Class representing a model bone.