Transition that falls in a downward direction. More...
Public Member Functions | |
| TiltDropTransition () | |
| Constructor. | |
Protected Member Functions | |
| override void | OnStart () |
| Start processing. | |
| override TransitionUpdateResponse | OnUpdate (float elapsedTime) |
| Update processing. | |
| override void | OnStop () |
| Stop processing. | |
Properties | |
| float | DropDirection [get, set] |
| Obtains and sets the falling direction (radian). | |
| float | Speed [get, set] |
| Obtains and sets the deceleration speed 1.0 is the standard speed. | |
Transition that falls in a downward direction.
New scene appears from the background
| override TransitionUpdateResponse OnUpdate | ( | float | elapsedTime | ) | [protected, virtual] |
Update processing.
| elapsedTime | Elapsed time from previous update (ms) |
Implements Transition.
float DropDirection [get, set] |
Obtains and sets the falling direction (radian).
Downward direction is 0.