Class that plays back uim format motion. More...
Public Member Functions | |
| UIMotion (Widget widget, string filePath) | |
| Constructor. | |
| new void | Stop () |
| Stops the effect. | |
Static Public Member Functions | |
| static UIMotion | CreateAndStart (Widget widget, string filePath) |
| Generates UIMotion from an uim file and starts the effect. | |
Protected Member Functions | |
| override void | OnStart () |
| Start processing. | |
| override EffectUpdateResponse | OnUpdate (float elapsedTime) |
| Update processing. | |
| override void | OnStop () |
| Stop processing. | |
| override void | OnRepeat () |
| Repeat processing. | |
Class that plays back uim format motion.
Constructor.
| widget | Effect-target widget |
| filePath | uim file path |
| override void OnRepeat | ( | ) | [protected, virtual] |
Repeat processing.
Implements the repeat processing with the derived class.
Reimplemented from Effect.
| override EffectUpdateResponse OnUpdate | ( | float | elapsedTime | ) | [protected, virtual] |
Update processing.
| elapsedTime | Elapsed time from previous update (ms) |
Implements Effect.