Data struct used by RawSpriteTileList. More...
Public Member Functions | |
| RawSpriteTile (TRS positioning, Vector2i tile_index, bool flipu=false, bool flipv=false) | |
| RawSpriteTile constructor. | |
Public Attributes | |
| TRS | Quad |
| Sprite geometry (position, rotation, scale define a rectangle). | |
| Vector2i | TileIndex2D |
| The tile index. | |
| bool | FlipU |
| If true, the sprite UV are flipped horizontally. | |
| bool | FlipV |
| If true, the sprite UV are flipped vertically. | |
Data struct used by RawSpriteTileList.